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Motion Capture for the Masses

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Archive for the ‘Software Release’ Category

Faster Tracking / Export Enhancements Release

Posted on: April 20th, 2017

Faster Tracking / Export Enhancements Release

New software release 3.5.0.214 includes:

N E W    F E A T U R E S:

  • New fast tracking algorithm for depth sensors (BETA version). To use it, turn on Use fast tracking algorithm (BETA) checkbox on Tracking tab.
    • Tracking speed increase is up to 2.5 times depending on particular hardware and tracking options.
    • Available for single-actor projects, and single-GPU configurations.
Tip: If you use 2 GPUs for tracking, you need to turn it off by unchecking second GPU via Help > Manage GPU Usage menu.
  • Improvements in animation export.
    • New control on Export tab to rotate imported characters into proper orientation. This is useful for many popular characters, including standard Unreal Engine character.
    • The motion is now correctly transferred to imported characters with separate Root bone and Hips/Pelvis bone. You can map hips motion either to Root or to Hips/Pelvis. This is useful for game engine characters, including standard Unity 3D Engine and Unreal Engine characters.
    • Support for FBX format 7.5 (2016)
    • Added finger bones to motion transfer profile for Valve characters in SMD and DMX formats.
Note: Built-in rig for Blender has been removed, because there is no need in change of axes orientation for modern versions of Blender.
  • Allow to select flashlight color for marker detection during calibration (useful in case of light background).
  • Added hints about GPUs to progress bar area during tracking.
  • Showing dialog with common actions available for the exported file after animation export and video export operations.

B U G    F I X E S:

  • Program crashed in case of window resizing during video export.
  • Program crashed on certain errors when opening target character and animations. Now errors are reported.
  • Automation Add-on could hang in rare cases during events sending.
  • Fixed GPU memory leaks on project open / close operations and during calibration.

U N D E R    T H E    H O O D:

  • Improved automatic floor detection both for RGB cameras and depth sensors
  • Replaced viewport repaint on every frame during tracking / refine / jitter removal to repaint by timer. May lead to slight speed increase on powerful GPUs.
  • Improved tracking / refine / jitter removal speed calcualtion and changed formatting for speed values.
  • Using FBX SDK 2017.1 for handling FBX files.
  • Fixed speed degradation issue during calibration using board for depth projects.
  • For multiple GPU configuration the old tracking algorithm is set to be used in case number of cameras is over 6. In most cases this is faster than using default tracking on single GPU.

Faster Tracking Algorithm Released

Posted on: October 13th, 2016

New software release 3.4.12.208 includes:

N E W    F E A T U R E S:

Increased speed of tracking operations.

  • Maximum speed increase (up to 3-4 times) is achieved at high-performance video cards for projects recorded with 1 or 2 Kinect sensors.
  • For 4 or more Sony PS3 Eye cameras speed gain is lower and can reach 10 – 50% depending on particular tracking options and hardware configuration.
  • For slow video cards speed increase is substantially lower.
  • For projects recorded with many cameras tracking speed can even be lower compared to previous version on particular hardware configurations. You have the option to use the old tracking algorithm then (you can select this option in Advanced Tracking Settings section of the Tracking tab)
  • For multiple GPU configuration the new algorithm will be used if number of cameras / sensors is not more than 4 (in this case only the primary GPU is used). In most cases this will still be faster than using multiple GPUs with the old tracking algorithm. For more than 4 cameras the old algorithm on multiple GPUs will be used, as a faster option.

Faster Jitter Removal Released

Posted on: September 1st, 2016

New software release 3.3.8.204 includes:

N E W    F E A T U R E S:

  • Increased speed of jitter removal. New algorithm is 3-7 times faster compared to the previous one. Speed increase depends on particular hardware (GPU and CPU).
  • Trajectory filter is improved for noisy data.

B U G    F I X E S:

  • Tracking operations of multiple depth sensors projects failed with exception on some models of Nvidia cards using drivers 372.54, 372.70.

iPi Automation Add-on Released

Posted on: July 14th, 2016

iPi Automation Add-on Released

New Feature Integrates Motion Capture Software Functionality Into Third Party

Animation and Biomechanical Analysis Production Workflows

_____________

July 14, 2016iPi Soft, LLC, developers of the iPi Motion Capture line of markerless motion capture technology, today announced the availability of iPi Automation Add-On. The new Automation Add-On tool allows third party software developers to integrate motion capture tracking of human body motions using the company’s iPi Recorder and iPi Mocap Studio software applications.

Additionally, the  new tool enables the automation of repeated tasks and custom workflows – a particular benefit for high-end animation production in entertainment; and for tracking and visualization of motion capture data for medical, sports analysis and movement science applications.

“We’re pleased to offer third party software developers, and technically advanced users, this new means of accessing the benefits of iPi Motion Capture,“ Michael Nikonov, iPi Soft’s Chief Technology Architect, says. “The new Automation Add-on capabilities are designed to streamline integration of iPi Motion Capture into third party workflows for improved ability to send commands and get results of complex motion capture data. This is also a useful and cost effective solution for high-end visual effects and animation studios who need to automate frequently repeated sequences of operations and for healthcare .”

The Automation Add-On, which allows users to control iPi Recorder and iPi Mocap Studio via external application by sending JSON commands via Windows dll, is currently in beta testing with biomechanical software development company Anatomical Engineering for application use in the physical therapy and rehabilitation industry.

iPi Automation Add-On Pricing

The iPi Automation Add-On is activated using iPi Mocap Studio and requires a separate license key. Pricing for a one-year license is $495. More information can be found here:

http://tst.ipisoft.com/software/automation-add-on/

PDF Version>>

New Release, Prices Reduced for 3-Year Subscriptions

Posted on: April 25th, 2016

New Release, Prices Reduced for 3-Year Subscriptions

Our team continues delivering new features to the Version 3 of iPi Motion Capture along with further price reduction.

New! The latest releases of iPi Mocap Studio and iPi Recorder include multiple useful enhancements:

  • checking and visualizing background quality during recording
  • warning on substantial change in the background during recording that could lead to tracking errors
  • recording performance optimizations
  • increased tracking quality for actors with adjusted proportions
  • improved UI for light settings
  • improved UI for calibration including manual adjustment of coordinate system
  • enhanced ground detection quality checks
  • other features

3-year Subscription Prices Reduced! To make our solution more affordable, we decided to substantially reduce pricing for 3-year subscriptions. Please find below the new permanent prices. Volume and academic discounts can be applied as usual.

Product Period Price Direct Order Link
iPi Studio Pro 3 Years $3,227 $2,495 Buy Now
iPi Studio Basic 3 Years $932 $695 Buy Now
iPi Studio Express 3 Years $257 $195 Buy Now
iPi Biomech Add-on 3 Years $1,337 $995 Buy Now

 

Improved Workflow for Kinect v2

Posted on: November 24th, 2015

Improved Workflow for Kinect v2

Recent release of iPi Mocap Studio 3.2.5 and iPi Recorder 3.1.3 includes recording and using Kinect v2 sensor tracking data for:

  • Detecting number of actors
  • Detecting actor heights
  • Detecting T-Poses and creation of takes
  • Setting initial pose for detected T-poses
  • Setting initial pose for the beginning frame of the Region-of-Interest
  • Warning on presence of people in sensor’s view during recording of the background

Documentation on the new features:

http://docs.ipisoft.com/Using_Tracking_Data_from_Depth_Sensors

Create-project-set-takes-and-poses

 

iPi Studio Release 3.2.3

Posted on: August 8th, 2015

iPi Studio Release 3.2.3

The latest release of iPi Studio includes visual bone picker that makes selection of bones much more convenient, improved background subtraction for records made with Kinect 2 sensors and other enhancements.

Read more: http://docs.ipisoft.com/iPi_Mocap_Studio_Release_Notes#ver._3.2.3.190

Visual-bone-picker

Fine Actor Adjustments Released

Posted on: April 20th, 2015

Fine actor adjustments included in the latest release of iPi Mocap Studio allow to change actor’s proportions:

  • Legs length
  • Arms length
  • Head size
  • Feet size
  • Shoulders width

 

These new features allow to increase tracking accuracy due to more precise adjustments of actor model used for tracking.

FineActorAdjustments-1

 

More Point Cloud Export Formats Added

Posted on: March 19th, 2015

Since the release of iPi Biomech Add-on a year ago, many customers requested us to extend the list of formats available for point cloud export. MATLAB and PCD formats were convenient enough for researches, but  not for animators.

In animation, point cloud can be used as a video reference, which makes life easier in many cases. iPi Motion Capture is the only commercially available product so far, that allows to obtain point clouds recorded with multiple Kinect sensors. Now you can use this product feature to its full extent.

New! The latest release of iPi Biomech Add-on (included in iPi Mocap Studio) supports export to  Krakatoa PRT, PLY, OBJ, Leika PTS formats that can be recognized by various 3d packages, including 3ds Max and Maya. Read More>>

For more information on iPi Biomech Add-on, please refer to its User Guide. Please be aware that iPi Biomech Add-on requires separate license. 30-days free trial is available.

16 Cameras Support and Three Actors Tracking Released

Posted on: February 20th, 2015

iPi Soft is proud to announce ground-breaking performance enhancements to iPi Motion Capture Version 3.0, the company’s advanced line of markerless motion capture technology. The latest updates include new distributed recording functionality that sets a standard for capturing synchronized video by providing up to 16 Sony PS3 Eye camera support or up to 4 Kinect sensors recorded onto multiple PCs during the same motion capture session. Additionally, the ability to track three actors simultaneously gives professional users working in film, TV, videogame development and beyond, a powerful and efficient motion capture tool.

New! Taking into account increased number of supported cameras, we are increasing number of cameras supported in Basic Edition from 4 to 6, thus allowing accurate capture of more complex motions.

In addition to this good news, the price of Basic Edition was dropped by 30%. Now 1 year subscription for Basic costs $345, 3 month subscription – $165. We hope that this will make the solution affordable for wider audience.

Limited-time offer! Till March, 29 We offer 3 year subscriptions for all products at the cost of 2 years. We also see that 3 months subscription are quite popular. Get 30% discount for 3 month subscriptions, also till March, 29.

To order at discounted price, just put coupon code from the table below into “Your coupon code” field of on-line order form:

Product Period Price Coupon Code
iPi Studio Pro 3 Years $3 227 $2 390 DIS-3Y15 Buy Now
iPi Studio Basic 3 Years $932 $690 DIS-3Y15 Buy Now
iPi Studio Express 3 Years $257 $190 DIS-3Y15 Buy Now
iPi Studio Biomech Add-on 3 Years $1 337 $990 DIS-3Y15 Buy Now
iPi Studio Pro 3 Months $595 $416.5 DIS-3M15 Buy Now
iPi Studio Basic 3 Months $165 $115.5 DIS-3M15 Buy Now
iPi Studio Express 3 Months $45 $31.5 DIS-3M15 Buy Now
iPi Studio Biomech Add-on 3 Months $245 $171.5 DIS-3M15 Buy Now